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| If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). | You have to log in to add a translation. | Details | |
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If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). You have to log in to edit this translation.
or Cancel
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| If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. | You have to log in to add a translation. | Details | |
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If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to edit this translation.
or Cancel
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| \c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() | You have to log in to add a translation. | Details | |
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to edit this translation.
or Cancel
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| Silhouettes | You have to log in to add a translation. | Details | |
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Silhouettes You have to log in to edit this translation.
or Cancel
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| You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | You have to log in to add a translation. | Details | |
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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to edit this translation.
or Cancel
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| Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
or Cancel
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| Ship Stats | You have to log in to add a translation. | Details | |
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Ship Stats You have to log in to edit this translation.
or Cancel
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| You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | You have to log in to add a translation. | Details | |
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to edit this translation.
or Cancel
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| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | You have to log in to add a translation. | Details | |
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to edit this translation.
or Cancel
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| Building Shortcuts | You have to log in to add a translation. | Details | |
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Building Shortcuts You have to log in to edit this translation.
or Cancel
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| Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. | You have to log in to add a translation. | Details | |
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to edit this translation.
or Cancel
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| You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. | You have to log in to add a translation. | Details | |
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to edit this translation.
or Cancel
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| If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
or Cancel
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| To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c(). | You have to log in to add a translation. | Details | |
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To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c(). You have to log in to edit this translation.
or Cancel
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| It is not only possible to save entire ships, you can also save templates made up of only a few blocks. | You have to log in to add a translation. | Details | |
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It is not only possible to save entire ships, you can also save templates made up of only a few blocks. You have to log in to edit this translation.
or Cancel
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