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| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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| They must have built their ships somehow... | You have to log in to add a translation. | Details | |
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They must have built their ships somehow... You have to log in to edit this translation.
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| Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
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| Turret Designs | You have to log in to add a translation. | Details | |
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Turret Designs You have to log in to edit this translation.
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| \c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! | You have to log in to add a translation. | Details | |
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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to edit this translation.
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| Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
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| This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
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This requires quite good relations to that faction though. You have to log in to edit this translation.
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| These kits allow quick on-site reassembly of a destroyed ship or station. | You have to log in to add a translation. | Details | |
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These kits allow quick on-site reassembly of a destroyed ship or station. You have to log in to edit this translation.
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| One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| Ship Internals | You have to log in to add a translation. | Details | |
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Ship Internals You have to log in to edit this translation.
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| In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c(). | You have to log in to add a translation. | Details | |
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In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c(). You have to log in to edit this translation.
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| \c(0d0)Repair Docks\c() sell \c(0d0)Reconstruction Kits\c(). | You have to log in to add a translation. | Details | |
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\c(0d0)Repair Docks\c() sell \c(0d0)Reconstruction Kits\c(). You have to log in to edit this translation.
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| Officers | You have to log in to add a translation. | Details | |
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Officers You have to log in to edit this translation.
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