| Prio | Original string | Translation | — |
|---|---|---|---|
| Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. | You have to log in to add a translation. | Details | |
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to edit this translation.
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| Professionals will only gain levels as long as morale on the ship is good. | You have to log in to add a translation. | Details | |
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Professionals will only gain levels as long as morale on the ship is good. You have to log in to edit this translation.
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| Once all issues have been resolved, morale will go back to normal. | You have to log in to add a translation. | Details | |
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Once all issues have been resolved, morale will go back to normal. You have to log in to edit this translation.
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| Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). | You have to log in to add a translation. | Details | |
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Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). You have to log in to edit this translation.
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| If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. | You have to log in to add a translation. | Details | |
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If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. You have to log in to edit this translation.
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| If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. | You have to log in to add a translation. | Details | |
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If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to edit this translation.
or Cancel
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| Ship Internals | You have to log in to add a translation. | Details | |
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Ship Internals You have to log in to edit this translation.
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| Merging Blocks | You have to log in to add a translation. | Details | |
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Merging Blocks You have to log in to edit this translation.
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| If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
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| You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
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| You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
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| You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
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| Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
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| Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
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Your crew will assign officers automatically. You have to log in to edit this translation.
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| Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
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