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| One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
or Cancel
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| Ship Internals | You have to log in to add a translation. | Details | |
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Ship Internals You have to log in to edit this translation.
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| You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). | You have to log in to add a translation. | Details | |
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You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to edit this translation.
or Cancel
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| Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. | You have to log in to add a translation. | Details | |
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Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to edit this translation.
or Cancel
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| Replacing Multiple Blocks | You have to log in to add a translation. | Details | |
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Replacing Multiple Blocks You have to log in to edit this translation.
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| If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. | You have to log in to add a translation. | Details | |
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If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to edit this translation.
or Cancel
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| \c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() | You have to log in to add a translation. | Details | |
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to edit this translation.
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| For a fee, they will recover your wreck and tow it back to the Repair Dock. | You have to log in to add a translation. | Details | |
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For a fee, they will recover your wreck and tow it back to the Repair Dock. You have to log in to edit this translation.
or Cancel
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| Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. | You have to log in to add a translation. | Details | |
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Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to edit this translation.
or Cancel
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| You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
or Cancel
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| Towing | You have to log in to add a translation. | Details | |
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Towing You have to log in to edit this translation.
or Cancel
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| Reconstruction | You have to log in to add a translation. | Details | |
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Reconstruction You have to log in to edit this translation.
or Cancel
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| In order to clone crew, you will always need at least one crew member on the ship. | You have to log in to add a translation. | Details | |
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In order to clone crew, you will always need at least one crew member on the ship. You have to log in to edit this translation.
or Cancel
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| You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
or Cancel
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| Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
or Cancel
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