| Prio | Original string | Translation | — |
|---|---|---|---|
| A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. You have to log in to edit this translation.
or Cancel
|
|||
| To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
|
To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Mining Lasers | You have to log in to add a translation. | Details | |
|
Mining Lasers You have to log in to edit this translation.
or Cancel
|
|||
| Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. | You have to log in to add a translation. | Details | |
|
Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. You have to log in to edit this translation.
or Cancel
|
|||
| Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
|
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
or Cancel
|
|||
| Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | You have to log in to add a translation. | Details | |
|
Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. | You have to log in to add a translation. | Details | |
|
\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to edit this translation.
or Cancel
|
|||
| Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
|
Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
or Cancel
|
|||
| Point Defense Weapons | You have to log in to add a translation. | Details | |
|
Point Defense Weapons You have to log in to edit this translation.
or Cancel
|
|||
| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
|
Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
or Cancel
|
|||
| Force Gun | You have to log in to add a translation. | Details | |
|
Force Gun You have to log in to edit this translation.
or Cancel
|
|||
| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
|
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Anti Fighter | You have to log in to add a translation. | Details | |
|
Anti Fighter You have to log in to edit this translation.
or Cancel
|
|||
| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
|
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
Export as