| Prio | Original string | Translation | — |
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| To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. | You have to log in to add a translation. | Details | |
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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to edit this translation.
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
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| Tesla Gun | You have to log in to add a translation. | Details | |
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Tesla Gun You have to log in to edit this translation.
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| It does electrical damage and is very ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
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It does electrical damage and is very ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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| A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. | You have to log in to add a translation. | Details | |
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A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. You have to log in to edit this translation.
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| Lighting Gun | You have to log in to add a translation. | Details | |
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Lighting Gun You have to log in to edit this translation.
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| Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. | You have to log in to add a translation. | Details | |
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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to edit this translation.
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| However, it has a rather slow firing-rate and tends to overheat. | You have to log in to add a translation. | Details | |
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However, it has a rather slow firing-rate and tends to overheat. You have to log in to edit this translation.
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| It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). | You have to log in to add a translation. | Details | |
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It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). You have to log in to edit this translation.
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| A \c(0d0)Cannon\c() is a physical weapon with a large range. | You have to log in to add a translation. | Details | |
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A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to edit this translation.
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| A \c(0d0)Bolter\c() is an all-purpose weapon. | You have to log in to add a translation. | Details | |
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A \c(0d0)Bolter\c() is an all-purpose weapon. You have to log in to edit this translation.
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| Cannon | You have to log in to add a translation. | Details | |
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Cannon You have to log in to edit this translation.
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| Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
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Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
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| Bolter | You have to log in to add a translation. | Details | |
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Bolter You have to log in to edit this translation.
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| Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). | You have to log in to add a translation. | Details | |
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Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). You have to log in to edit this translation.
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