Avorion Translation Server

Translation of Avorion: Korean

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Search Bar You have to log in to add a translation. Details

Search Bar

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to add a translation. Details

Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance.

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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to add a translation. Details

Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range.

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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to add a translation. Details

Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it.

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A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. You have to log in to add a translation. Details

A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone.

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Mining Lasers You have to log in to add a translation. Details

Mining Lasers

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Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. You have to log in to add a translation. Details

Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies.

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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to add a translation. Details

To use fighters you will need \c(0d0)Hangar\c() to put them in.

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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to add a translation. Details

Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c().

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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to add a translation. Details

\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c().

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You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot. You have to log in to add a translation. Details

You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot.

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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to add a translation. Details

\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition.

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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to add a translation. Details

To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship.

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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to add a translation. Details

The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector.

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