| Prio | Original string | Translation | — |
|---|---|---|---|
| No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. | You have to log in to add a translation. | Details | |
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No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. You have to log in to edit this translation.
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| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
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| There are patches of \c(0d0)No-Man's-Space\c() in the Galaxy. | You have to log in to add a translation. | Details | |
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There are patches of \c(0d0)No-Man's-Space\c() in the Galaxy. You have to log in to edit this translation.
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| No-Man's-Space | You have to log in to add a translation. | Details | |
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No-Man's-Space You have to log in to edit this translation.
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| There are fewer stations and you may run into more enemies. However, there will be more asteroid fields and general chances for adventure there. | You have to log in to add a translation. | Details | |
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There are fewer stations and you may run into more enemies. However, there will be more asteroid fields and general chances for adventure there. You have to log in to edit this translation.
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| To create a producible blueprint, a fighter has to be placed in the blueprint slot. | You have to log in to add a translation. | Details | |
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to edit this translation.
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| Auto Targeting | You have to log in to add a translation. | Details | |
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Auto Targeting You have to log in to edit this translation.
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| They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
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| With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | You have to log in to add a translation. | Details | |
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| Producing Fighters | You have to log in to add a translation. | Details | |
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Producing Fighters You have to log in to edit this translation.
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| After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
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After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
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| They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
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| Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. | You have to log in to add a translation. | Details | |
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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to edit this translation.
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| Search Bar | You have to log in to add a translation. | Details | |
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Search Bar You have to log in to edit this translation.
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