| Prio | Original string | Translation | — |
|---|---|---|---|
| These turrets can be set to attack a target, always attack, defend or to be controlled by the player. | You have to log in to add a translation. | Details | |
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to edit this translation.
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| Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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| You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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| Integrity Fields | You have to log in to add a translation. | Details | |
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Integrity Fields You have to log in to edit this translation.
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| The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available. | You have to log in to add a translation. | Details | |
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The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available. You have to log in to edit this translation.
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| Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. | You have to log in to add a translation. | Details | |
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to edit this translation.
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| The tooltip shows all traits of a turret. | You have to log in to add a translation. | Details | |
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The tooltip shows all traits of a turret. You have to log in to edit this translation.
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| These turrets can be set to attack a target, always attack, defend or to be controlled by the player. | You have to log in to add a translation. | Details | |
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to edit this translation.
or Cancel
|
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| While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
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| Factions provide gates that you can travel through for a \c(0d0)fee\c(). | You have to log in to add a translation. | Details | |
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to edit this translation.
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| Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. | You have to log in to add a translation. | Details | |
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to edit this translation.
or Cancel
|
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| To move between sectors you can also use the \c(0d0)Gate Network\c(). | You have to log in to add a translation. | Details | |
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To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to edit this translation.
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| If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
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| Auto Targeting | You have to log in to add a translation. | Details | |
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Auto Targeting You have to log in to edit this translation.
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| They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
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