| Prio | Original string | Translation | — |
|---|---|---|---|
| There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
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There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
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| Legendary Turrets | You have to log in to add a translation. | Details | |
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Legendary Turrets You have to log in to edit this translation.
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| There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
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There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
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| Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). | You have to log in to add a translation. | Details | |
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Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). You have to log in to edit this translation.
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| A \c(0d0)Bolter\c() is an all-purpose weapon. | You have to log in to add a translation. | Details | |
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A \c(0d0)Bolter\c() is an all-purpose weapon. You have to log in to edit this translation.
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| Bolter | You have to log in to add a translation. | Details | |
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Bolter You have to log in to edit this translation.
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| Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). | You have to log in to add a translation. | Details | |
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Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). You have to log in to edit this translation.
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| After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. | You have to log in to add a translation. | Details | |
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After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. You have to log in to edit this translation.
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| Others can be used to regenerate \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to edit this translation.
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| They will not restore missing blocks but they will fully heal all remaining blocks. | You have to log in to add a translation. | Details | |
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They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to edit this translation.
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| Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. | You have to log in to add a translation. | Details | |
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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to edit this translation.
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| Using Fighters | You have to log in to add a translation. | Details | |
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Using Fighters You have to log in to edit this translation.
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| You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. | You have to log in to add a translation. | Details | |
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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to edit this translation.
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| \c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
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| No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. | You have to log in to add a translation. | Details | |
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No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. You have to log in to edit this translation.
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