| Prio | Original string | Translation | — |
|---|---|---|---|
| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
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| You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
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You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
or Cancel
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| The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. | You have to log in to add a translation. | Details | |
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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to edit this translation.
or Cancel
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
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| To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). | You have to log in to add a translation. | Details | |
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to edit this translation.
or Cancel
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| Context Menu | You have to log in to add a translation. | Details | |
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Context Menu You have to log in to edit this translation.
or Cancel
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| The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
or Cancel
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
or Cancel
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| If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
or Cancel
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| They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
or Cancel
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| After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
or Cancel
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| Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). | You have to log in to add a translation. | Details | |
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Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). You have to log in to edit this translation.
or Cancel
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| After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. | You have to log in to add a translation. | Details | |
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After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. You have to log in to edit this translation.
or Cancel
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| Auto Targeting | You have to log in to add a translation. | Details | |
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Auto Targeting You have to log in to edit this translation.
or Cancel
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| They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
or Cancel
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