| Prio | Original string | Translation | — |
|---|---|---|---|
| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
or Cancel
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| Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
or Cancel
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| If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. | You have to log in to add a translation. | Details | |
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to edit this translation.
or Cancel
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| Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
or Cancel
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| You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
or Cancel
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| To create a producible blueprint, a fighter has to be placed in the blueprint slot. | You have to log in to add a translation. | Details | |
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to edit this translation.
or Cancel
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| Transport Mode | You have to log in to add a translation. | Details | |
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Transport Mode You have to log in to edit this translation.
or Cancel
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
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| With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | You have to log in to add a translation. | Details | |
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to edit this translation.
or Cancel
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| Producing Fighters | You have to log in to add a translation. | Details | |
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Producing Fighters You have to log in to edit this translation.
or Cancel
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| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
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| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
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| If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! | You have to log in to add a translation. | Details | |
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If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! You have to log in to edit this translation.
or Cancel
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
or Cancel
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| Flying through those areas means high risk but high reward. | You have to log in to add a translation. | Details | |
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Flying through those areas means high risk but high reward. You have to log in to edit this translation.
or Cancel
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