| Prio | Original string | Translation | — |
|---|---|---|---|
| But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. | You have to log in to add a translation. | Details | |
|
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to edit this translation.
or Cancel
|
|||
| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
|
Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
|
|||
| Docking Objects | You have to log in to add a translation. | Details | |
|
Docking Objects You have to log in to edit this translation.
or Cancel
|
|||
| To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). | You have to log in to add a translation. | Details | |
|
To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to edit this translation.
or Cancel
|
|||
| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
|
You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Hyperspace Jumps | You have to log in to add a translation. | Details | |
|
Hyperspace Jumps You have to log in to edit this translation.
or Cancel
|
|||
| If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
|
If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
or Cancel
|
|||
| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
|
As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
or Cancel
|
|||
| R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. | You have to log in to add a translation. | Details | |
|
R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. You have to log in to edit this translation.
or Cancel
|
|||
| Refining lasers extract and immediately refine ores. | You have to log in to add a translation. | Details | |
|
Refining lasers extract and immediately refine ores. You have to log in to edit this translation.
or Cancel
|
|||
| Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). | You have to log in to add a translation. | Details | |
|
Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). You have to log in to edit this translation.
or Cancel
|
|||
| Auto Targeting | You have to log in to add a translation. | Details | |
|
Auto Targeting You have to log in to edit this translation.
or Cancel
|
|||
| They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
|
They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
or Cancel
|
|||
| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
|
To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
|
\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
or Cancel
|
|||
Export as