| Prio | Original string | Translation | — |
|---|---|---|---|
| Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. | You have to log in to add a translation. | Details | |
|
Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to edit this translation.
or Cancel
|
|||
| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
|
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
|
\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
or Cancel
|
|||
| Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. | You have to log in to add a translation. | Details | |
|
Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. You have to log in to edit this translation.
or Cancel
|
|||
| Turret Factories will also have a variety of blueprints already available. | You have to log in to add a translation. | Details | |
|
Turret Factories will also have a variety of blueprints already available. You have to log in to edit this translation.
or Cancel
|
|||
| Using Torpedoes | You have to log in to add a translation. | Details | |
|
Using Torpedoes You have to log in to edit this translation.
or Cancel
|
|||
| About Torpedoes | You have to log in to add a translation. | Details | |
|
About Torpedoes You have to log in to edit this translation.
or Cancel
|
|||
| The more Assembly Blocks you have, the faster your fighter production will be. | You have to log in to add a translation. | Details | |
|
The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to edit this translation.
or Cancel
|
|||
| Transport Mode | You have to log in to add a translation. | Details | |
|
Transport Mode You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Cannon\c() is a physical weapon with a large range. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to edit this translation.
or Cancel
|
|||
| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
|
To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
|
|||
| Cannon | You have to log in to add a translation. | Details | |
|
Cannon You have to log in to edit this translation.
or Cancel
|
|||
| Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
|
Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
or Cancel
|
|||
| It has a very large range and is especially good against stationary targets. | You have to log in to add a translation. | Details | |
|
It has a very large range and is especially good against stationary targets. You have to log in to edit this translation.
or Cancel
|
|||
| Once you got the blueprint, you can build more of the turret out of trading goods. | You have to log in to add a translation. | Details | |
|
Once you got the blueprint, you can build more of the turret out of trading goods. You have to log in to edit this translation.
or Cancel
|
|||
Export as