| Prio | Original string | Translation | — |
|---|---|---|---|
| Point Defense Weapons | You have to log in to add a translation. | Details | |
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Point Defense Weapons You have to log in to edit this translation.
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| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
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Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
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| Once you got the blueprint, you can build more of the turret out of trading goods. | You have to log in to add a translation. | Details | |
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Once you got the blueprint, you can build more of the turret out of trading goods. You have to log in to edit this translation.
or Cancel
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| A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
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A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
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| Force Gun | You have to log in to add a translation. | Details | |
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Force Gun You have to log in to edit this translation.
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| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
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This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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| Found the perfect turret, but got only one of them? You can go to a \c(0d0)Turret Factory\c() and turn it into a blueprint. | You have to log in to add a translation. | Details | |
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Found the perfect turret, but got only one of them? You can go to a \c(0d0)Turret Factory\c() and turn it into a blueprint. You have to log in to edit this translation.
or Cancel
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| Anti Fighter | You have to log in to add a translation. | Details | |
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Anti Fighter You have to log in to edit this translation.
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| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
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| Transport Mode | You have to log in to add a translation. | Details | |
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Transport Mode You have to log in to edit this translation.
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
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| A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
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| Pulse Cannon | You have to log in to add a translation. | Details | |
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Pulse Cannon You have to log in to edit this translation.
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| It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
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It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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| A \c(0d0)Tesla Gun\c() is a low range weapon that deals a lot of damage. | You have to log in to add a translation. | Details | |
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A \c(0d0)Tesla Gun\c() is a low range weapon that deals a lot of damage. You have to log in to edit this translation.
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