| Prio | Original string | Translation | — |
|---|---|---|---|
| A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. You have to log in to edit this translation.
or Cancel
|
|||
| The higher the tech level of a Turret Factory the better the turrets it can build. | You have to log in to add a translation. | Details | |
|
The higher the tech level of a Turret Factory the better the turrets it can build. You have to log in to edit this translation.
or Cancel
|
|||
| Mining Lasers | You have to log in to add a translation. | Details | |
|
Mining Lasers You have to log in to edit this translation.
or Cancel
|
|||
| Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. | You have to log in to add a translation. | Details | |
|
Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. You have to log in to edit this translation.
or Cancel
|
|||
| Turret Factories will also have a variety of blueprints already available. | You have to log in to add a translation. | Details | |
|
Turret Factories will also have a variety of blueprints already available. You have to log in to edit this translation.
or Cancel
|
|||
| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
|
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
|
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
|
|||
| Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | You have to log in to add a translation. | Details | |
|
Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Once you got the blueprint, you can build more of the turret out of trading goods. | You have to log in to add a translation. | Details | |
|
Once you got the blueprint, you can build more of the turret out of trading goods. You have to log in to edit this translation.
or Cancel
|
|||
| Found the perfect turret, but got only one of them? You can go to a \c(0d0)Turret Factory\c() and turn it into a blueprint. | You have to log in to add a translation. | Details | |
|
Found the perfect turret, but got only one of them? You can go to a \c(0d0)Turret Factory\c() and turn it into a blueprint. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. | You have to log in to add a translation. | Details | |
|
\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to edit this translation.
or Cancel
|
|||
| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
|
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
| Point Defense Weapons | You have to log in to add a translation. | Details | |
|
Point Defense Weapons You have to log in to edit this translation.
or Cancel
|
|||
| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
|
Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
or Cancel
|
|||
Export as