Avorion Translation Server

Translation of Avorion: Korean

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The tooltip shows all traits of a turret. You have to log in to add a translation. Details

The tooltip shows all traits of a turret.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to add a translation. Details

To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c().

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Faction Areas You have to log in to add a translation. Details

Faction Areas

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to add a translation. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to add a translation. Details

Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers.

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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to add a translation. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to add a translation. Details

Buttons on the left side of the screen allow to set a command for each squad.

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Fighters are organized in \c(0d0)Squads\c(). You have to log in to add a translation. Details

Fighters are organized in \c(0d0)Squads\c().

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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to add a translation. Details

You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter.

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Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to add a translation. Details

Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c().

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Others can even bypass shields entirely or damage more than one block at a time. You have to log in to add a translation. Details

Others can even bypass shields entirely or damage more than one block at a time.

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Some weapons do more damage to shields, others do more damage to hull. You have to log in to add a translation. Details

Some weapons do more damage to shields, others do more damage to hull.

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There are many different weapon types with different features. You have to log in to add a translation. Details

There are many different weapon types with different features.

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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to add a translation. Details

There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles.

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