| Prio | Original string | Translation | — |
|---|---|---|---|
| A \c(0d0)Laser\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
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A \c(0d0)Laser\c() is an energy-based weapon. You have to log in to edit this translation.
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| Laser | You have to log in to add a translation. | Details | |
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Laser You have to log in to edit this translation.
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| It doesn't overheat very fast and it is very reliable. | You have to log in to add a translation. | Details | |
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It doesn't overheat very fast and it is very reliable. You have to log in to edit this translation.
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| Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | You have to log in to add a translation. | Details | |
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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to edit this translation.
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| A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. | You have to log in to add a translation. | Details | |
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A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. You have to log in to edit this translation.
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| Chain Gun | You have to log in to add a translation. | Details | |
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Chain Gun You have to log in to edit this translation.
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| All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). | You have to log in to add a translation. | Details | |
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All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). You have to log in to edit this translation.
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| \c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. | You have to log in to add a translation. | Details | |
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\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to edit this translation.
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| Point Defense Weapons | You have to log in to add a translation. | Details | |
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Point Defense Weapons You have to log in to edit this translation.
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| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
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Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
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| A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
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A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
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| Force Gun | You have to log in to add a translation. | Details | |
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Force Gun You have to log in to edit this translation.
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| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
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This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
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| Anti Fighter | You have to log in to add a translation. | Details | |
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Anti Fighter You have to log in to edit this translation.
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