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| Once transformed, the station will only be able to move if put into \c(0d0)Transport Mode\c() and docked to a ship. | You have to log in to add a translation. | Details | |
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Once transformed, the station will only be able to move if put into \c(0d0)Transport Mode\c() and docked to a ship. You have to log in to edit this translation.
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| While you are in the same sector as one of your ships, you can tell it to carry out small, single target orders like \c(fff)attacking\c() a target, \c(fff)harvesting\c() an asteroid, \c(fff)docking\c() to a station, \c(fff)guarding\c() a spot, or \c(fff)flying\c() to a position or through a gate. | You have to log in to add a translation. | Details | |
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While you are in the same sector as one of your ships, you can tell it to carry out small, single target orders like \c(fff)attacking\c() a target, \c(fff)harvesting\c() an asteroid, \c(fff)docking\c() to a station, \c(fff)guarding\c() a spot, or \c(fff)flying\c() to a position or through a gate. You have to log in to edit this translation.
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| However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c(). | You have to log in to add a translation. | Details | |
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However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c(). You have to log in to edit this translation.
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| It is thanks to their simplicity, that they have a way higher efficiency when it comes to collecting materials. | You have to log in to add a translation. | Details | |
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It is thanks to their simplicity, that they have a way higher efficiency when it comes to collecting materials. You have to log in to edit this translation.
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| Captain's Commands | You have to log in to add a translation. | Details | |
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Captain's Commands You have to log in to edit this translation.
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| To read about even more advanced commands take a look at the chapter on \c(0d0)Captain's Commands\c(). | You have to log in to add a translation. | Details | |
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To read about even more advanced commands take a look at the chapter on \c(0d0)Captain's Commands\c(). You have to log in to edit this translation.
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| These have to be bought from other stations or traders. | You have to log in to add a translation. | Details | |
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These have to be bought from other stations or traders. You have to log in to edit this translation.
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| In order to produce goods, most stations need resources. | You have to log in to add a translation. | Details | |
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In order to produce goods, most stations need resources. You have to log in to edit this translation.
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| Here, you can give simple orders like \c(fff)patrolling\c() a sector, \c(fff)attacking\c() all enemies in a sector, \c(fff)repairing\c() all ships in a sector or even just \c(fff)jumping\c() to another sector. | You have to log in to add a translation. | Details | |
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Here, you can give simple orders like \c(fff)patrolling\c() a sector, \c(fff)attacking\c() all enemies in a sector, \c(fff)repairing\c() all ships in a sector or even just \c(fff)jumping\c() to another sector. You have to log in to edit this translation.
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| All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). | You have to log in to add a translation. | Details | |
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All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). You have to log in to edit this translation.
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| If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. | You have to log in to add a translation. | Details | |
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If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. You have to log in to edit this translation.
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| If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. | You have to log in to add a translation. | Details | |
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If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. You have to log in to edit this translation.
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| Instead, they'll only break down asteroids into bits of \c(0d0)ore\c(). | You have to log in to add a translation. | Details | |
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Instead, they'll only break down asteroids into bits of \c(0d0)ore\c(). You have to log in to edit this translation.
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| You can also \c(0d0)dock\c() stations together to speed up goods exchange by 500%! | You have to log in to add a translation. | Details | |
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You can also \c(0d0)dock\c() stations together to speed up goods exchange by 500%! You have to log in to edit this translation.
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| They deal \c(0d0)more damage\c() and have a \c(0d0)higher efficiency\c(), but won't refine materials on the spot. | You have to log in to add a translation. | Details | |
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They deal \c(0d0)more damage\c() and have a \c(0d0)higher efficiency\c(), but won't refine materials on the spot. You have to log in to edit this translation.
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