Avorion Translation Server

Translation of Avorion: Korean

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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Shields or more crew workforce recommended. You have to log in to add a translation. Details

Shields or more crew workforce recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Less effective workforces if shields are down, due to necessary measures against radiation sickness. You have to log in to add a translation. Details

Less effective workforces if shields are down, due to necessary measures against radiation sickness.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Radiation sector environment You have to log in to add a translation. Details

Radiation

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Interference, intensity ${intensity} You have to log in to add a translation. Details

Ion Interference, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Interference sector environment You have to log in to add a translation. Details

Ion Interference

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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There is an ion storm disrupting shield generators. Shields will discharge over time. You have to log in to add a translation. Details

There is an ion storm disrupting shield generators. Shields will discharge over time.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Storm, intensity ${intensity} You have to log in to add a translation. Details

Ion Storm, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Storm sector environment You have to log in to add a translation. Details

Ion Storm

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased. You have to log in to add a translation. Details

This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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We have found traces of a special rift material. Our scans show portions of it in some asteroids in a small area of the rift. We need a captain with a ship that can extract rock samples from these asteroids. You have to log in to add a translation. Details

We have found traces of a special rift material. Our scans show portions of it in some asteroids in a small area of the rift. We need a captain with a ship that can extract rock samples from these asteroids.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
Priority of the original:
normal
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Low Energy Plasma Field, intensity ${intensity} You have to log in to add a translation. Details

Low Energy Plasma Field, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Low Energy Plasma Field sector environment You have to log in to add a translation. Details

Low Energy Plasma Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
More links:
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