Avorion Translation Server

Translation of Avorion: Korean

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In this electrically charged field shields and hull are frequently struck by lightning. You have to log in to add a translation. Details

In this electrically charged field shields and hull are frequently struck by lightning.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field, intensity ${intensity} You have to log in to add a translation. Details

Lightning Field, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field sector environment You have to log in to add a translation. Details

Lightning Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution. You have to log in to add a translation. Details

Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Subspace Distortion, intensity ${intensity} You have to log in to add a translation. Details

Subspace Distortion, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Subspace Distortion sector environment You have to log in to add a translation. Details

Subspace Distortion

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Multiple gravity anomalies have been detected. They reel you in and spit you back out if you're not careful. You have to log in to add a translation. Details

Multiple gravity anomalies have been detected. They reel you in and spit you back out if you're not careful.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Rare Mineral Asteroid You have to log in to add a translation. Details

Rare Mineral Asteroid

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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${tradingGood}: ${numCollected} / ${numToCollect} You have to log in to add a translation. Details

${tradingGood}: ${numCollected} / ${numToCollect}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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Find asteroids that contain the rare minerals You have to log in to add a translation. Details

Find asteroids that contain the rare minerals

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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Received payment of ¢%1% for completing a rift mission. You have to log in to add a translation. Details

Received payment of ¢%1% for completing a rift mission.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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Gravity Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Gravity Anomalies, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Gravity Anomalies sector environment You have to log in to add a translation. Details

Gravity Anomalies

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shockwave Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Shockwave Anomalies, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Measurements show that the Xsotan have a harder hull in this sector. This makes them more resilient. Bring enough firepower with you! You have to log in to add a translation. Details

Measurements show that the Xsotan have a harder hull in this sector. This makes them more resilient. Bring enough firepower with you!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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