Avorion Translation Server

Translation of Avorion: Korean

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Prio Original string Translation
After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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\c(0d0)Credits\c() are the Galactic currency accepted by everybody. There are a number of ways that you can generate money: You have to log in to add a translation. Details

\c(0d0)Credits\c() are the Galactic currency accepted by everybody. There are a number of ways that you can generate money:

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  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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\c(ddd)Note: don't let your batteries be depleted for extended periods of time, crew life support needs energy.\c() You have to log in to add a translation. Details

\c(ddd)Note: don't let your batteries be depleted for extended periods of time, crew life support needs energy.\c()

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Ah, we did it! There's the scumbag! Let's knock it down! You have to log in to add a translation. Details

Ah, we did it! There's the scumbag! Let's knock it down!

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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And what does that make me? You have to log in to add a translation. Details

And what does that make me?

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission1.lua:
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Every ship only has a certain number of turret slots. You have to log in to add a translation. Details

Every ship only has a certain number of turret slots.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Containers of section ${LN2} have been moved to section ${L2}. You have to log in to add a translation. Details

Containers of section ${LN2} have been moved to section ${L2}.

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References:
  • ./data/scripts/sector/background/radiochatter.lua:
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I'll kill you. You have to log in to add a translation. Details

I'll kill you.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission3.lua:
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Xsotan Hunters You have to log in to add a translation. Details

Xsotan Hunters

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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\c(0d0)Iron\c() is the simplest material. You have to log in to add a translation. Details

\c(0d0)Iron\c() is the simplest material.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to add a translation. Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You will find them in sector (${x1}:${y1}) and sector (${x2}:${y2}) respectively. We’re sure you will be able to defeat them! You have to log in to add a translation. Details

You will find them in sector (${x1}:${y1}) and sector (${x2}:${y2}) respectively. We’re sure you will be able to defeat them!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission5.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission5.lua:
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You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c(). You have to log in to add a translation. Details

You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c().

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Sol weapon name You have to log in to add a translation. Details

Sol

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untranslated
Context:
weapon name
References:
  • ./data/scripts/lib/turretgenerator.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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