Avorion Translation Server

Translation of Avorion: Korean

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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift. You have to log in to add a translation. Details

We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Friends, too. Everything, actually. You have to log in to add a translation. Details

Friends, too. Everything, actually.

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untranslated
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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Assimilate destroyed enemies into your army. You have to log in to add a translation. Details

Assimilate destroyed enemies into your army.

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Increases cargo hold You have to log in to add a translation. Details

Increases cargo hold

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Disassembler-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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Status:
untranslated
Context:
ex: Disassembler-Class Carrier Controller FCS-3-243
References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Salvager-Class You have to log in to add a translation. Details

Salvager-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Disassembler-Class You have to log in to add a translation. Details

Disassembler-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Dismantler-Class You have to log in to add a translation. Details

Dismantler-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Deconstructor-Class You have to log in to add a translation. Details

Deconstructor-Class

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References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Feeling safe yet? You have to log in to add a translation. Details

Feeling safe yet?

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References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Hardened ${name}

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ex: 1Q-4000 Shielder
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened Reviving ${name} ex: 1Q-4000 Reviving Shield Booster You have to log in to add a translation. Details

${serial}-${rarity} Hardened Reviving ${name}

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Status:
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Context:
ex: 1Q-4000 Reviving Shield Booster
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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Bulwark You have to log in to add a translation. Details

Bulwark

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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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