Avorion Translation Server

Translation of Avorion: Italian

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Careful, in open space the ship can easily be tracked down by Xsotan! You have to log in to add a translation. Details

Careful, in open space the ship can easily be tracked down by Xsotan!

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  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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Careful! The Xsotan are going to attack you at any moment! Fly back to safety! You have to log in to add a translation. Details

Careful! The Xsotan are going to attack you at any moment! Fly back to safety!

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  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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Careful! The Xsotan can track you in open space! Get back into the safe area around the asteroids and buoys! You have to log in to add a translation. Details

Careful! The Xsotan can track you in open space! Get back into the safe area around the asteroids and buoys!

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  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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We expect the data to provide new insights into alien life forms and living conditions in rifts. You have to log in to add a translation. Details

We expect the data to provide new insights into alien life forms and living conditions in rifts.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull. You have to log in to add a translation. Details

In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift. You have to log in to add a translation. Details

We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time. You have to log in to add a translation. Details

The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating. You have to log in to add a translation. Details

The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating.

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The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster. You have to log in to add a translation. Details

The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts. You have to log in to add a translation. Details

The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too. You have to log in to add a translation. Details

The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to add a translation. Details

Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them.

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Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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