Avorion Translation Server

Translation of Avorion: Italian

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\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail. You have to log in to add a translation. Details

\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Stations need a minimum crew of 30 people (and quarters) to function. You have to log in to add a translation. Details

Stations need a minimum crew of 30 people (and quarters) to function.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Repair Platforms\c() will repair your ship and even restore blocks once the ship is healed up to 100%. You have to log in to add a translation. Details

\c(3dd)Repair Platforms\c() will repair your ship and even restore blocks once the ship is healed up to 100%.

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Ah, we did it! There's the scumbag! Let's knock it down! You have to log in to add a translation. Details

Ah, we did it! There's the scumbag! Let's knock it down!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Woohooo! You have to log in to add a translation. Details

Woohooo!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow. You have to log in to add a translation. Details

The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c(). You have to log in to add a translation. Details

You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Scientist Captain Class of a female captain You have to log in to add a translation. Details

Scientist

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Captain Class of a female captain
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  • ./data/scripts/lib/captainutility.lua:
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Scientist Captain Class of a male captain You have to log in to add a translation. Details

Scientist

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Captain Class of a male captain
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  • ./data/scripts/lib/captainutility.lua:
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Permanent You have to log in to add a translation. Details

Permanent

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  • ./data/scripts/items/renamingbeaconspawner.lua:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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