Avorion Translation Server

Translation of Avorion: Italian

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Rifts are vast. Follow the \c(3dd)Light Buoys\c() to explore the whole Rift. You have to log in to add a translation. Details

Rifts are vast. Follow the \c(3dd)Light Buoys\c() to explore the whole Rift.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Xsotan\c() will be able to locate you when straying too far from areas with lots of mass. You are safe as long as you stay near \c(3dd)Asteroids\c(). You have to log in to add a translation. Details

The \c(3dd)Xsotan\c() will be able to locate you when straying too far from areas with lots of mass. You are safe as long as you stay near \c(3dd)Asteroids\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation. You have to log in to add a translation. Details

Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation.

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  • ./data/scripts/player/background/factionwelcomingmails.lua:
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Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation. You have to log in to add a translation. Details

Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation.

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References:
  • ./data/scripts/player/background/factionwelcomingmails.lua:
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to add a translation. Details

Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Welcome! We are known as an influential group in the galaxy and achieve the most profitable deals every day. By entering our domain, you accept our terms and conditions. We also ask you to abide by our policies. You have to log in to add a translation. Details

Welcome! We are known as an influential group in the galaxy and achieve the most profitable deals every day. By entering our domain, you accept our terms and conditions. We also ask you to abide by our policies.

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Status:
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References:
  • ./data/scripts/player/background/factionwelcomingmails.lua:
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Thank you for purchasing the Into the Rift DLC! You have to log in to add a translation. Details

Thank you for purchasing the Into the Rift DLC!

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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Into the Rift DLC You have to log in to add a translation. Details

Into the Rift DLC

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there. You have to log in to add a translation. Details

You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there.

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References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
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[%1%] To Reconstruction Site You have to log in to add a translation. Details

[%1%] To Reconstruction Site

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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Status:
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References:
  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
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[not simulated] You have to log in to add a translation. Details

[not simulated]

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References:
  • ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
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