Avorion Translation Server

Translation of Avorion: Italian

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Hardened Bulwark generic name for '${serial}-${rarity} Hardened ${name}' Parapetto Temprato Details

Hardened Bulwark

Parapetto Temprato

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Status:
waiting
Context:
generic name for '${serial}-${rarity} Hardened ${name}'
Date added:
2023-02-12 09:14:20 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
Priority of the original:
normal
More links:
or Cancel
Civil Turret Control & Fighter Subsystem generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' Sottosistema di Controllo Torretta da Combattimento & Caccia Details

Civil Turret Control & Fighter Subsystem

Sottosistema di Controllo Torretta da Combattimento & Caccia

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Status:
waiting
Context:
generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
Date added:
2023-02-12 09:15:24 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Combat Turret Control & Shield Subsystem generic name for '${serial}-${rarity} Combat ${name}' Sottosistema di Controllo Torretta da Combattimento & Scudo Details

Combat Turret Control & Shield Subsystem

Sottosistema di Controllo Torretta da Combattimento & Scudo

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Status:
waiting
Context:
generic name for '${serial}-${rarity} Combat ${name}'
Date added:
2023-02-12 09:17:54 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Combat Hyperspace Subsystem generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}' Sottosistema Iperspaziale di Combattimento Details

Combat Hyperspace Subsystem

Sottosistema Iperspaziale di Combattimento

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Status:
waiting
Context:
generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}'
Date added:
2023-02-12 09:18:24 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Interceptor-Class Turret Subsystem generic name for 'Interceptor-Class Turret Subsystem ${ids}-TCS-${num}' Sottosistema Torretta Classe-Interceptor Details

Interceptor-Class Turret Subsystem

Sottosistema Torretta Classe-Interceptor

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Status:
waiting
Context:
generic name for 'Interceptor-Class Turret Subsystem ${ids}-TCS-${num}'
Date added:
2023-02-12 09:19:03 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Hyperspace & Trading Subsystem generic name for 'Long-Distance-Trader v${version}.${patch}' Sottosistema Iperspaziale & Commerciale Details

Hyperspace & Trading Subsystem

Sottosistema Iperspaziale & Commerciale

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Status:
waiting
Context:
generic name for 'Long-Distance-Trader v${version}.${patch}'
Date added:
2023-02-12 09:20:46 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
Priority of the original:
normal
More links:
or Cancel
Energizing Shield Booster generic name for '${serial}-${rarity} Energizing ${name}' Potenziatore Scudo Energia Details

Energizing Shield Booster

Potenziatore Scudo Energia

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Status:
waiting
Context:
generic name for '${serial}-${rarity} Energizing ${name}'
Date added:
2023-02-12 09:19:49 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Energy & Hyperspace Booster generic name for '${prefix} ${reach}${type} MK ${mark}' Potenziatore Energia & Iperspazio Details

Energy & Hyperspace Booster

Potenziatore Energia & Iperspazio

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Status:
waiting
Context:
generic name for '${prefix} ${reach}${type} MK ${mark}'
Date added:
2023-02-12 09:20:18 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Combat Turret & Fighter Controller generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' Controllore Torretta da combattimento & Caccia Details

Combat Turret & Fighter Controller

Controllore Torretta da combattimento & Caccia

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Meta

Status:
waiting
Context:
generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
Date added:
2023-02-12 09:21:54 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Combat Turret & Fighter Controller generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' Controllore Torretta da Combattimento & Caccia Details

Combat Turret & Fighter Controller

Controllore Torretta da Combattimento & Caccia

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Meta

Status:
waiting
Context:
generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
Date added:
2023-02-12 09:22:31 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Combat Turret Control & Generator Hybrid generic name for 'Combat ${name} ${ids}-TCS-${num}' Controllore Torretta da Combattimento & Generatore Ibrido Details

Combat Turret Control & Generator Hybrid

Controllore Torretta da Combattimento & Generatore Ibrido

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Meta

Status:
waiting
Context:
generic name for 'Combat ${name} ${ids}-TCS-${num}'
Date added:
2023-02-12 09:22:25 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
Priority of the original:
normal
More links:
or Cancel
Find the survivors' Makeshift Emergency Camp Trovate il Campo di Emergenza Improvvisato dei sopravvissuti Details

Find the survivors' Makeshift Emergency Camp

Trovate il Campo di Emergenza Improvvisato dei sopravvissuti

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Meta

Status:
waiting
Date added:
2023-02-12 09:41:18 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
More links:
or Cancel
This appears to be some kind of switch, but it seems to be out of energy. There must be a battery in the area to power it up. Questo sembra essere una specie di interruttore, ma sembra essere fuori energia. Deve esserci una batteria nell'area per alimentarlo. Details

This appears to be some kind of switch, but it seems to be out of energy. There must be a battery in the area to power it up.

Questo sembra essere una specie di interruttore, ma sembra essere fuori energia. Deve esserci una batteria nell'area per alimentarlo.

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Meta

Status:
waiting
Date added:
2023-02-12 09:23:10 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/entity/riftobjects/weaponchamberswitch.lua:
Priority of the original:
normal
More links:
or Cancel
A device, which can supply ancient gates with energy. There must be a battery in the area to power it up. Un dispositivo in grado di fornire energia agli antichi portali. Deve esserci una batteria nell'area per alimentarlo. Details

A device, which can supply ancient gates with energy. There must be a battery in the area to power it up.

Un dispositivo in grado di fornire energia agli antichi portali. Deve esserci una batteria nell'area per alimentarlo.

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Meta

Status:
waiting
Date added:
2023-02-12 09:23:43 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/entity/riftobjects/inactivegateactivator.lua:
Priority of the original:
normal
More links:
or Cancel
[Find Battery] [Trovare Batteria] Details

[Find Battery]

[Trovare Batteria]

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Meta

Status:
waiting
Date added:
2023-02-12 09:24:21 GMT
Translated by:
pupattolino75
References:
  • ./Common/Scripts/dlc/rift/entity/riftobjects/batterystash.lua:
  • ./Common/Scripts/dlc/rift/entity/riftobjects/inactivegateactivator.lua:
  • ./Common/Scripts/dlc/rift/entity/riftobjects/weaponchamberswitch.lua:
Priority of the original:
normal
More links:
or Cancel
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