Avorion Translation Server

Translation of Avorion: Italian

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Prio Original string Translation
Can't assign orders: Ship ${name} is piloted by a player! You have to log in to add a translation. Details

Can't assign orders: Ship ${name} is piloted by a player!

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Status:
untranslated
References:
  • ./data/scripts/entity/craftorders.lua:
Priority of the original:
normal
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Chaingun Weapon Type You have to log in to add a translation. Details

Chaingun

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Status:
untranslated
Context:
Weapon Type
References:
  • ./data/scripts/lib/weapontype.lua:
Priority of the original:
normal
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Basic Factories You have to log in to add a translation. Details

Basic Factories

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Status:
untranslated
References:
  • ./data/scripts/entity/derelictstationfounder.lua:
  • ./data/scripts/entity/stationfounder.lua:
Priority of the original:
normal
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Mirror Y You have to log in to add a translation. Details

Mirror Y

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Buy a Reconstruction Token and get your ship repaired FOR FREE! You have to log in to add a translation. Details

Buy a Reconstruction Token and get your ship repaired FOR FREE!

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/repairdock.lua:
Priority of the original:
normal
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Allows fighters to pick up cargo You have to log in to add a translation. Details

Allows fighters to pick up cargo

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Status:
untranslated
References:
  • ./data/scripts/systems/transportersoftware.lua:
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Ping You have to log in to add a translation. Details

Ping

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerFlyingState.cpp:
  • ./Client/ClientUI/Menu/LanMultiplayerWindow.cpp:
  • ./Client/ClientUI/Menu/OnlineMultiplayerWindow.cpp:
  • ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
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Getting Technical You have to log in to add a translation. Details

Getting Technical

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Status:
untranslated
References:
  • ./data/scripts/player/story/collectxsotantechnology.lua:
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Ships bought at a Shipyard can be made Station Founders there. With the necessary funds, these can be transformed into a station. Once transformed, the ship won't be able to move, so this process should only be undertaken after reaching the destination. Stations buy and sell trading goods and will make profit over time. You have to log in to add a translation. Details

Ships bought at a Shipyard can be made Station Founders there. With the necessary funds, these can be transformed into a station. Once transformed, the ship won't be able to move, so this process should only be undertaken after reaching the destination. Stations buy and sell trading goods and will make profit over time.

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Status:
untranslated
References:
  • ./data/scripts/player/encyclopedia/chapters/fleetmanagement.lua:
Priority of the original:
normal
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For example when your ship is damaged and have to gather resources for repairs. You have to log in to add a translation. Details

For example when your ship is damaged and have to gather resources for repairs.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Mechanics You have to log in to add a translation. Details

Mechanics

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Status:
untranslated
References:
  • ./Client/Game/CraftStatsOverview.cpp:
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All goods on your ship are shown in the Cargo Tab of the Ship Menu. There you'll find a drop-down menu where you can set your ship to either pick up or not pick up stolen goods. Smuggling and scavenging is a big problem, so military ships always scan for dangerous and illegal goods. When they catch someone, they fine them and confiscate the cargo. You have to log in to add a translation. Details

All goods on your ship are shown in the Cargo Tab of the Ship Menu. There you'll find a drop-down menu where you can set your ship to either pick up or not pick up stolen goods. Smuggling and scavenging is a big problem, so military ships always scan for dangerous and illegal goods. When they catch someone, they fine them and confiscate the cargo.

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Status:
untranslated
References:
  • ./data/scripts/player/encyclopedia/chapters/trade.lua:
Priority of the original:
normal
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Frame Time Graphs You have to log in to add a translation. Details

Frame Time Graphs

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
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Glass prefix You have to log in to add a translation. Details

Glass

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Status:
untranslated
Context:
prefix
References:
  • goods_template.xml:
Priority of the original:
normal
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This entity has no owner. You have to log in to add a translation. Details

This entity has no owner.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/ModifyWholeShipMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/RemoveBlockMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
Priority of the original:
normal
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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