Avorion Translation Server

Translation of Avorion: Italian

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Reach sector (0:0). You have to log in to add a translation. Details

Reach sector (0:0).

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References:
  • ./data/scripts/player/ui/profile/playerprofile.lua:
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Welcome to our Realm Mail Subject You have to log in to add a translation. Details

Welcome to our Realm

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untranslated
Context:
Mail Subject
References:
  • ./data/scripts/player/background/factionwelcomingmails.lua:
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Extract a Xsotan core from a large Xsotan. You have to log in to add a translation. Details

Extract a Xsotan core from a large Xsotan.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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Who's next? You have to log in to add a translation. Details

Who's next?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission4-salvage-secondary.lua:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). You have to log in to add a translation. Details

The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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No-Man's-Space You have to log in to add a translation. Details

No-Man's-Space

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Miner-Class You have to log in to add a translation. Details

Miner-Class

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References:
  • ./data/scripts/systems/miningsystem.lua:
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The ores can then later be refined at a \c(0d0)Resource Depot\c()'s refinery into normal materials. You have to log in to add a translation. Details

The ores can then later be refined at a \c(0d0)Resource Depot\c()'s refinery into normal materials.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Detects interesting objects in the sector. You have to log in to add a translation. Details

Detects interesting objects in the sector.

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References:
  • ./data/scripts/systems/valuablesdetector.lua:
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We have heard about a high ranking Cavaliers captain who knows a lot, and who might be slightly more accessible than others. You have to log in to add a translation. Details

We have heard about a high ranking Cavaliers captain who knows a lot, and who might be slightly more accessible than others.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission4.lua:
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to add a translation. Details

One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Find and scan an Expedition Wreckage to locate the materials You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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To protect our economic interests we have to take this step. You have to log in to add a translation. Details

To protect our economic interests we have to take this step.

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References:
  • ./data/scripts/lib/relations.lua:
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Fast-Charge Battery Booster You have to log in to add a translation. Details

Fast-Charge Battery Booster

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References:
  • ./data/scripts/systems/batterybooster.lua:
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Of course it will work! You should know what I am capable of! You have to log in to add a translation. Details

Of course it will work! You should know what I am capable of!

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Status:
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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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