Avorion Translation Server

Translation of Avorion: Italian

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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
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When you set a \c(3dd)Repair Dock\c() to be your \c(3dd)Reconstruction Site\c(), you can repair & tow ships for free there, and switch into the sector from anywhere on the Galaxy Map. You have to log in to add a translation. Details

When you set a \c(3dd)Repair Dock\c() to be your \c(3dd)Reconstruction Site\c(), you can repair & tow ships for free there, and switch into the sector from anywhere on the Galaxy Map.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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[not simulated] You have to log in to add a translation. Details

[not simulated]

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  • ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
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If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure? You have to log in to add a translation. Details

If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure?

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  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
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\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail. You have to log in to add a translation. Details

\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Invulnerable Shields\c() doesn't mean \c(3dd)Impenetrable Shields\c() - use \c(3dd)Pulse Cannons\c() against enemies with strong shields. You have to log in to add a translation. Details

\c(3dd)Invulnerable Shields\c() doesn't mean \c(3dd)Impenetrable Shields\c() - use \c(3dd)Pulse Cannons\c() against enemies with strong shields.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! You have to log in to add a translation. Details

There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them!

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. You have to log in to add a translation. Details

There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee. You have to log in to add a translation. Details

Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment. You have to log in to add a translation. Details

\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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