Avorion Translation Server

Translation of Avorion: Indonesian

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Select a block to pick its color. You have to log in to add a translation. Details

Select a block to pick its color.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingColorsWindow.cpp:
Priority of the original:
normal
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Pick Color from Selected Block You have to log in to add a translation. Details

Pick Color from Selected Block

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingColorsWindow.cpp:
Priority of the original:
normal
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Apply Current Color to Selection You have to log in to add a translation. Details

Apply Current Color to Selection

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingColorsWindow.cpp:
Priority of the original:
normal
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Select All Blocks with the Current Color You have to log in to add a translation. Details

Select All Blocks with the Current Color

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingColorsWindow.cpp:
Priority of the original:
normal
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Seamlessly matches the shape and rotation of the current block to the other shape if possible. You have to log in to add a translation. Details

Seamlessly matches the shape and rotation of the current block to the other shape if possible.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
Priority of the original:
normal
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Matches the size of the current block to the side of the block that you are hovering over. You have to log in to add a translation. Details

Matches the size of the current block to the side of the block that you are hovering over.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
Priority of the original:
normal
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Displays your emblem You have to log in to add a translation. Details

Displays your emblem

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Uses its material as text color You have to log in to add a translation. Details

Uses its material as text color

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Displays the name of your ship You have to log in to add a translation. Details

Displays the name of your ship

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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This would remove a turret because of its material (Safe Mode) You have to log in to add a translation. Details

This would remove a turret because of its material (Safe Mode)

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
normal
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%1% x %2% x %3% Width x Height x Length You have to log in to add a translation. Details

%1% x %2% x %3%

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Status:
untranslated
Context:
Width x Height x Length
References:
  • ./Client/Client/Player/Building/BlockBrush.cpp:
  • ./Client/Client/Player/Building/BlockTemplateBrush.cpp:
  • ./Client/ClientUI/Hud/BuildingStats.cpp:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
  • ./Client/ClientUI/UIShipStatsDisplayer.cpp:
Priority of the original:
normal
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Voxel compact description of grid mode You have to log in to add a translation. Details

Voxel

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Middle compact description of grid mode You have to log in to add a translation. Details

Middle

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Local compact description of grid mode You have to log in to add a translation. Details

Local

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Global compact description of grid mode You have to log in to add a translation. Details

Global

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Meta

Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
More links:
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