Avorion Translation Server

Translation of Avorion: Indonesian

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Prio Original string Translation
So what do you want me to do? You have to log in to add a translation. Details

So what do you want me to do?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector. You have to log in to add a translation. Details

We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
I can do that You have to log in to add a translation. Details

I can do that

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us. You have to log in to add a translation. Details

It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
So what do you want me to do? You have to log in to add a translation. Details

So what do you want me to do?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector. You have to log in to add a translation. Details

We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
That's not my problem. You have to log in to add a translation. Details

That's not my problem.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Why don’t you keep away from them then? You have to log in to add a translation. Details

Why don’t you keep away from them then?

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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We have had reports about a large fleet nearby. The way they are acting makes us suspect that they are planning to attack us once we get close to them. You have to log in to add a translation. Details

We have had reports about a large fleet nearby. The way they are acting makes us suspect that they are planning to attack us once we get close to them.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Thank you. Our scouts will send you the location they were last seen in. You have to log in to add a translation. Details

Thank you. Our scouts will send you the location they were last seen in.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Sorry, I'm busy. You have to log in to add a translation. Details

Sorry, I'm busy.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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I will destroy them. You have to log in to add a translation. Details

I will destroy them.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
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Our scouts have been watching a group of Xsotan ships for a while now. They have been circling our convoy for some time. Can you get rid of them? You have to log in to add a translation. Details

Our scouts have been watching a group of Xsotan ships for a while now. They have been circling our convoy for some time. Can you get rid of them?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
That's not my problem. You have to log in to add a translation. Details

That's not my problem.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Why don’t you keep away from them then? You have to log in to add a translation. Details

Why don’t you keep away from them then?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
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