Avorion Translation Server

Translation of Avorion: Indonesian

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Prio Original string Translation
Hack You have to log in to add a translation. Details

Hack

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untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/hackablecontainer.lua:
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Any unauthorized access will result in an alarm and your termination. You have to log in to add a translation. Details

Any unauthorized access will result in an alarm and your termination.

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References:
  • ./Common/Scripts/dlc/blackmarket/entity/hackablecontainer.lua:
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Our scouts will send you the location. You have to log in to add a translation. Details

Our scouts will send you the location.

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untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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Okay, I'll try to find it. You have to log in to add a translation. Details

Okay, I'll try to find it.

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  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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It is very much in the middle of nowhere. No honest trader would keep their containers somewhere in empty space. It must have been stolen by pirates and then placed there. You have to log in to add a translation. Details

It is very much in the middle of nowhere. No honest trader would keep their containers somewhere in empty space. It must have been stolen by pirates and then placed there.

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untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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I’ll see what I can do. You have to log in to add a translation. Details

I’ll see what I can do.

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  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment. You have to log in to add a translation. Details

Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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Who does it belong to? You have to log in to add a translation. Details

Who does it belong to?

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References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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The scouts said that the container was hidden among some asteroids. You have to log in to add a translation. Details

The scouts said that the container was hidden among some asteroids.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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No, I don't want to do that. You have to log in to add a translation. Details

No, I don't want to do that.

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Status:
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References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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Our scouts have discovered a container that seems interesting. But they were too scared to take a closer look at it. Can you bring the container to us, please? You have to log in to add a translation. Details

Our scouts have discovered a container that seems interesting. But they were too scared to take a closer look at it. Can you bring the container to us, please?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
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I’ll see what I can do. You have to log in to add a translation. Details

I’ll see what I can do.

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Status:
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References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment. You have to log in to add a translation. Details

Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
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I can do that You have to log in to add a translation. Details

I can do that

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  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
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It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us. You have to log in to add a translation. Details

It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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Current
Waiting
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with warnings

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