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You can adjust the \c(0d0)camera position\c() by holding \c(fff)${displaceCam}\c() and simultaneously moving the \c(fff)Mouse\c(). If you hold \c(fff)${displaceCam}\c() and don't move the mouse, the camera will snap back to default.↵ If your ship is too close to the camera (or too far off), try \c(0d0)zooming\c() in or out with the \c(fff)Mouse Wheel\c()! | You have to log in to add a translation. | Details | |
You can adjust the \c(0d0)camera position\c() by holding \c(fff)${displaceCam}\c() and simultaneously moving the \c(fff)Mouse\c(). If you hold \c(fff)${displaceCam}\c() and don't move the mouse, the camera will snap back to default.↵ If your ship is too close to the camera (or too far off), try \c(0d0)zooming\c() in or out with the \c(fff)Mouse Wheel\c()! You have to log in to edit this translation.
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