Avorion Translation Server

Translation of Avorion: French

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\c(0d0)Energy-Using Turrets\c() have batteries that first need to be charged with your ship's energy. Once this battery is depleted, the turret will stop shooting until its battery has been recharged. Weapons of this category inlcude \c(0d0)Lasers\c(), \c(0d0)Tesla\c() and \c(0d0)Lightning Guns\c() and \c(0d0)Plasma Turrets\c(). You have to log in to add a translation. Details

\c(0d0)Energy-Using Turrets\c() have batteries that first need to be charged with your ship's energy. Once this battery is depleted, the turret will stop shooting until its battery has been recharged. Weapons of this category inlcude \c(0d0)Lasers\c(), \c(0d0)Tesla\c() and \c(0d0)Lightning Guns\c() and \c(0d0)Plasma Turrets\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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A \c(0d0)Trading Subsystems\c() will ease trade and commerce a lot. Depending on the quality of the subsystem, it can show all trading possibilities with \c(0d0)prices\c() and \c(0d0)price margins\c() in the last visited sectors. It will even detect trade routes over the last few visited sectors. All ships working trade routes should be equipped with one of these. You have to log in to add a translation. Details

A \c(0d0)Trading Subsystems\c() will ease trade and commerce a lot. Depending on the quality of the subsystem, it can show all trading possibilities with \c(0d0)prices\c() and \c(0d0)price margins\c() in the last visited sectors. It will even detect trade routes over the last few visited sectors. All ships working trade routes should be equipped with one of these.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance. You have to log in to add a translation. Details

Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance.

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  • ./data/scripts/player/ui/encyclopedia/chapters/coopmultiplayer.lua:
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At the bottom of the screen is your \c(0d0)Life Bar\c(). Right above the life bar your \c(0d0)Shield Status\c() is displayed. If your shield is depleted, it takes a while to be functional again. \c(ddd)Note: you need energy to charge your shields, so make sure your ship produces more than it needs before going into battle.\c() You have to log in to add a translation. Details

At the bottom of the screen is your \c(0d0)Life Bar\c(). Right above the life bar your \c(0d0)Shield Status\c() is displayed. If your shield is depleted, it takes a while to be functional again. \c(ddd)Note: you need energy to charge your shields, so make sure your ship produces more than it needs before going into battle.\c()

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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  • ./Common/Scripts/dlc/rift/player/riftmission.lua:
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