Avorion Translation Server

Translation of Avorion: French

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Add three chaingun turrets to your ship by placing them onto your ship with [%1%]. You have to log in to add a translation. Details

Add three chaingun turrets to your ship by placing them onto your ship with [%1%].

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untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Open the Turret Selection to install new turrets. You have to log in to add a translation. Details

Open the Turret Selection to install new turrets.

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untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Close the Player Menu to continue. You have to log in to add a translation. Details

Close the Player Menu to continue.

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untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Track the mission to have it on your screen at all times. You have to log in to add a translation. Details

Track the mission to have it on your screen at all times.

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untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Fly to the asteroid. Mine its resources by holding [%1%] to use your mining lasers. Your target is in range when your aiming circles turn green. You have to log in to add a translation. Details

Fly to the asteroid. Mine its resources by holding [%1%] to use your mining lasers. Your target is in range when your aiming circles turn green.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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Use [%1%] to rise up or [%2%] to sink down. You have to log in to add a translation. Details

Use [%1%] to rise up or [%2%] to sink down.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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That is particularly important for larger ships with more mass. You have to log in to add a translation. Details

That is particularly important for larger ships with more mass.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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To get a fast flying ship to a complete standstill, you will have to turn your ship so it’s facing the opposite direction and boost. You have to log in to add a translation. Details

To get a fast flying ship to a complete standstill, you will have to turn your ship so it’s facing the opposite direction and boost.

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Status:
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References:
  • ./Client/ClientUI/Tutorial.cpp:
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Here you can see your energy reserves. If they are depleted, your ship won’t be able to do much until they have recharged. You have to log in to add a translation. Details

Here you can see your energy reserves. If they are depleted, your ship won’t be able to do much until they have recharged.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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If you use up too much of your energy for boosting, other systems in your ship won’t receive any more energy and might fail. You have to log in to add a translation. Details

If you use up too much of your energy for boosting, other systems in your ship won’t receive any more energy and might fail.

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untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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Boosting requires more and more energy. You have to log in to add a translation. Details

Boosting requires more and more energy.

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  • ./Client/ClientUI/Tutorial.cpp:
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Hold [%1%] and [%2%] to boost. You have to log in to add a translation. Details

Hold [%1%] and [%2%] to boost.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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Here you can see your current speed. You have to log in to add a translation. Details

Here you can see your current speed.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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Pressing [%2%] will not make you brake faster. You have to log in to add a translation. Details

Pressing [%2%] will not make you brake faster.

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Status:
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References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Letting go of [%1%] or [%2%] will cause your thrusters to slow down your ship. You have to log in to add a translation. Details

Letting go of [%1%] or [%2%] will cause your thrusters to slow down your ship.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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