Avorion Translation Server

Translation of Avorion: French

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This station doesn't buy goods from traders. You have to log in to add a translation. Details

This station doesn't buy goods from traders.

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  • ./data/scripts/entity/merchants/tradingpost.lua:
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This station buys goods from traders. You have to log in to add a translation. Details

This station buys goods from traders.

You have to log in to edit this translation.

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References:
  • ./data/scripts/entity/merchants/tradingpost.lua:
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normal
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This station doesn't buy consumer goods from traders. You have to log in to add a translation. Details

This station doesn't buy consumer goods from traders.

You have to log in to edit this translation.

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References:
  • ./data/scripts/entity/merchants/consumer.lua:
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This station buys consumer goods from traders. You have to log in to add a translation. Details

This station buys consumer goods from traders.

You have to log in to edit this translation.

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References:
  • ./data/scripts/entity/merchants/consumer.lua:
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\s(%1%:%2%) %3%'s population consumed %4% %5% and paid you ¢%6% for it (¢%7% profit). You have to log in to add a translation. Details

\s(%1%:%2%) %3%'s population consumed %4% %5% and paid you ¢%6% for it (¢%7% profit).

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  • ./data/scripts/lib/tradingmanager.lua:
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\s(%1%:%2%): Bought %3% %4% for ¢%5%. You have to log in to add a translation. Details

\s(%1%:%2%): Bought %3% %4% for ¢%5%.

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References:
  • ./data/scripts/lib/tradingmanager.lua:
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\s(%1%:%2%): Sold %3% %4% for ¢%5%. You have to log in to add a translation. Details

\s(%1%:%2%): Sold %3% %4% for ¢%5%.

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References:
  • ./data/scripts/lib/tradingmanager.lua:
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\s(%1%:%2%) %3% sold %4% %5% for ¢%6%. You have to log in to add a translation. Details

\s(%1%:%2%) %3% sold %4% %5% for ¢%6%.

You have to log in to edit this translation.

Meta

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References:
  • ./data/scripts/lib/tradingmanager.lua:
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\s(%1%:%2%) %3% bought %4% %5% for ¢%6%. You have to log in to add a translation. Details

\s(%1%:%2%) %3% bought %4% %5% for ¢%6%.

You have to log in to edit this translation.

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  • ./data/scripts/lib/tradingmanager.lua:
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<Nothing> You have to log in to add a translation. Details

<Nothing>

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  • ./data/scripts/player/map/fulleconomyinfo.lua:
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<No Good Selected> You have to log in to add a translation. Details

<No Good Selected>

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  • ./data/scripts/player/map/economyinfo.lua:
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[No ingredients required] You have to log in to add a translation. Details

[No ingredients required]

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  • ./data/scripts/entity/merchants/factory.lua:
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Much worse initial standings to AI factions You have to log in to add a translation. Details

Much worse initial standings to AI factions

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  • ./Common/Game/GameUtility.cpp:
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Note: You can change the difficulty any time, but once you switch down to 'Expert', there is no going back to 'Hardcore' or 'Insane'. You have to log in to add a translation. Details

Note: You can change the difficulty any time, but once you switch down to 'Expert', there is no going back to 'Hardcore' or 'Insane'.

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  • ./Common/Game/GameUtility.cpp:
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Enemy damage against you is ramped up. Reconstruction Tokens no longer work. When you lose a ship, it's gone for good - including its upgrades, turrets and other equipment. Initial standings to many AI factions will be bad. You have to log in to add a translation. Details

Enemy damage against you is ramped up. Reconstruction Tokens no longer work. When you lose a ship, it's gone for good - including its upgrades, turrets and other equipment. Initial standings to many AI factions will be bad.

You have to log in to edit this translation.

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Status:
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  • ./Common/Game/GameUtility.cpp:
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