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Translation of Avorion: French

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Some of the most dangerous \c(3dd)Torpedoes\c() are the \c(3dd)Sabot\c() (pink warhead) and \c(3dd)Tandem\c() (red warhead) torpedo, since they penetrate \c(3dd)Shields\c(). You have to log in to add a translation. Details

Some of the most dangerous \c(3dd)Torpedoes\c() are the \c(3dd)Sabot\c() (pink warhead) and \c(3dd)Tandem\c() (red warhead) torpedo, since they penetrate \c(3dd)Shields\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The stripe color of a \c(3dd)Torpedo\c() determines its flight speed. The fastest torpedo types are the \c(3dd)Osprey\c(), \c(3dd)Eagle\c() and \c(3dd)Hawk\c(). You have to log in to add a translation. Details

The stripe color of a \c(3dd)Torpedo\c() determines its flight speed. The fastest torpedo types are the \c(3dd)Osprey\c(), \c(3dd)Eagle\c() and \c(3dd)Hawk\c().

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The more stripes on a \c(3dd)Torpedo\c() body, the more agile it is. The most agile \c(3dd)Torpedo\c() bodies are the \c(3dd)Hawk\c(), \c(3dd)Panther\c() and \c(3dd)Stingray\c(). You have to log in to add a translation. Details

The more stripes on a \c(3dd)Torpedo\c() body, the more agile it is. The most agile \c(3dd)Torpedo\c() bodies are the \c(3dd)Hawk\c(), \c(3dd)Panther\c() and \c(3dd)Stingray\c().

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All goods on your ship are shown in the \c(0d0)Cargo Tab\c() of the Ship Menu. There you'll find a drop-down menu where you can set your ship to either pick up or not pick up stolen goods. Smuggling and scavenging is a big problem, so military ships always scan for dangerous and illegal goods. When they catch someone, they fine them and confiscate the cargo. You have to log in to add a translation. Details

All goods on your ship are shown in the \c(0d0)Cargo Tab\c() of the Ship Menu. There you'll find a drop-down menu where you can set your ship to either pick up or not pick up stolen goods. Smuggling and scavenging is a big problem, so military ships always scan for dangerous and illegal goods. When they catch someone, they fine them and confiscate the cargo.

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  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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The galaxy map has several types of markers: \c(0d0)Colonized sectors\c() are shown with a green blip, while sectors with \c(0d0)Hidden Mass\c() are marked with a yellow blip. Hidden mass sectors can contain good things, like huge asteroid fields, but also pirates. Be careful when venturing into the unknown! \c(0d0)Visited sectors\c() are marked with dots. Green dots represent allies, purple ones neutral objects, red ones hostile forces. \c(ddd)Note: to see the yellow markers it's necessary to install a \c(0d0)Radar Upgrade\c(ddd) with deep scan function.\c() You have to log in to add a translation. Details

The galaxy map has several types of markers: \c(0d0)Colonized sectors\c() are shown with a green blip, while sectors with \c(0d0)Hidden Mass\c() are marked with a yellow blip. Hidden mass sectors can contain good things, like huge asteroid fields, but also pirates. Be careful when venturing into the unknown! \c(0d0)Visited sectors\c() are marked with dots. Green dots represent allies, purple ones neutral objects, red ones hostile forces. \c(ddd)Note: to see the yellow markers it's necessary to install a \c(0d0)Radar Upgrade\c(ddd) with deep scan function.\c()

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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\c(0d0)Energy-Using Turrets\c() have batteries that first need to be charged with your ship's energy. Once this battery is depleted, the turret will stop shooting until its battery has been recharged. Weapons of this category inlcude \c(0d0)Lasers\c(), \c(0d0)Tesla\c() and \c(0d0)Lightning Guns\c() and \c(0d0)Plasma Turrets\c(). You have to log in to add a translation. Details

\c(0d0)Energy-Using Turrets\c() have batteries that first need to be charged with your ship's energy. Once this battery is depleted, the turret will stop shooting until its battery has been recharged. Weapons of this category inlcude \c(0d0)Lasers\c(), \c(0d0)Tesla\c() and \c(0d0)Lightning Guns\c() and \c(0d0)Plasma Turrets\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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A \c(0d0)Trading Subsystems\c() will ease trade and commerce a lot. Depending on the quality of the subsystem, it can show all trading possibilities with \c(0d0)prices\c() and \c(0d0)price margins\c() in the last visited sectors. It will even detect trade routes over the last few visited sectors. All ships working trade routes should be equipped with one of these. You have to log in to add a translation. Details

A \c(0d0)Trading Subsystems\c() will ease trade and commerce a lot. Depending on the quality of the subsystem, it can show all trading possibilities with \c(0d0)prices\c() and \c(0d0)price margins\c() in the last visited sectors. It will even detect trade routes over the last few visited sectors. All ships working trade routes should be equipped with one of these.

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Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance. You have to log in to add a translation. Details

Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance.

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At the bottom of the screen is your \c(0d0)Life Bar\c(). Right above the life bar your \c(0d0)Shield Status\c() is displayed. If your shield is depleted, it takes a while to be functional again. \c(ddd)Note: you need energy to charge your shields, so make sure your ship produces more than it needs before going into battle.\c() You have to log in to add a translation. Details

At the bottom of the screen is your \c(0d0)Life Bar\c(). Right above the life bar your \c(0d0)Shield Status\c() is displayed. If your shield is depleted, it takes a while to be functional again. \c(ddd)Note: you need energy to charge your shields, so make sure your ship produces more than it needs before going into battle.\c()

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