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Translation of Avorion: French

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Your \c(0d0)current sector\c() is marked with a blinking green frame and the \c(0d0)selected sector\c() with a white frame. A non-blinking green frame indicates a \c(0d0)sector containing crafts\c() that belong to you. The white dots on the side show how many crafts you have there. Alliance ships are marked in the same way, but with a pink frame. The blue outline is your hyperspace jump range. Building \c(0d0)Hyperspace Core Blocks\c() or using a \c(0d0)Hyperspace Upgrade\c() improves your range. You have to log in to add a translation. Details

Your \c(0d0)current sector\c() is marked with a blinking green frame and the \c(0d0)selected sector\c() with a white frame. A non-blinking green frame indicates a \c(0d0)sector containing crafts\c() that belong to you. The white dots on the side show how many crafts you have there. Alliance ships are marked in the same way, but with a pink frame. The blue outline is your hyperspace jump range. Building \c(0d0)Hyperspace Core Blocks\c() or using a \c(0d0)Hyperspace Upgrade\c() improves your range.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well. You have to log in to add a translation. Details

\c(0d0)Equipment Docks\c() trade all kinds of equipment: \c(0d0)Turrets\c(), \c(0d0)Torpedoes\c(), \c(0d0)Fighters\c() and more. You can sell unused equipment here as well.

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\c(0d0)Relations\c() define the behavior between two factions. The better the relations, the more \c(0d0)access to technologies and goods\c() will be granted. Access to all of the supplies, including equipment of the highest rarity, will only be granted to allies. The \c(0d0)Player Menu's Diplomacy Tab\c() shows an overview over the relation you have to a faction as well as their \c(0d0)Faction Traits\c(). For example an aggressive faction will have more combat ships that they'll send out to help their allies. Peaceful factions tend to have less combat ready ships. You have to log in to add a translation. Details

\c(0d0)Relations\c() define the behavior between two factions. The better the relations, the more \c(0d0)access to technologies and goods\c() will be granted. Access to all of the supplies, including equipment of the highest rarity, will only be granted to allies. The \c(0d0)Player Menu's Diplomacy Tab\c() shows an overview over the relation you have to a faction as well as their \c(0d0)Faction Traits\c(). For example an aggressive faction will have more combat ships that they'll send out to help their allies. Peaceful factions tend to have less combat ready ships.

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\c(0d0)Torpedoes\c() are special weapons with \c(0d0)very high range\c(). The various types can be distinguished by the color of the warhead. Each kind of torpedo has its advantages and disadvantages. Some are extremely good against shields, others are better against the hull and some damage both. Torpedoes can be deadly. To defend yourself against them, build \c(0d0)Point Defense Weapons\c() that automatically shoot them down before impact. You have to log in to add a translation. Details

\c(0d0)Torpedoes\c() are special weapons with \c(0d0)very high range\c(). The various types can be distinguished by the color of the warhead. Each kind of torpedo has its advantages and disadvantages. Some are extremely good against shields, others are better against the hull and some damage both. Torpedoes can be deadly. To defend yourself against them, build \c(0d0)Point Defense Weapons\c() that automatically shoot them down before impact.

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\c(0d0)Overheating turrets\c() build up heat while shooting and regularly need to cool down. Once overheated, they won't be able to fire until they have cooled down for a while. Weapons in this categorie include \c(0d0)Railguns\c(), \c(0d0)Rocket Launchers\c(), \c(0d0)Bolters\c() and \c(0d0)Cannons\c(). You have to log in to add a translation. Details

\c(0d0)Overheating turrets\c() build up heat while shooting and regularly need to cool down. Once overheated, they won't be able to fire until they have cooled down for a while. Weapons in this categorie include \c(0d0)Railguns\c(), \c(0d0)Rocket Launchers\c(), \c(0d0)Bolters\c() and \c(0d0)Cannons\c().

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A \c(0d0)Shield Booster\c() improves \c(0d0)shield durability\c() and \c(0d0)recharge rate\c(). You have to log in to add a translation. Details

A \c(0d0)Shield Booster\c() improves \c(0d0)shield durability\c() and \c(0d0)recharge rate\c().

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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to add a translation. Details

Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c().

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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to add a translation. Details

Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c().

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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to add a translation. Details

Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c().

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Control ships together with your friends. Define \c(0d0)additional seats\c() and their \c(0d0)roles\c() in the \c(0d0)Co-op Control Menu\c()! You have to log in to add a translation. Details

Control ships together with your friends. Define \c(0d0)additional seats\c() and their \c(0d0)roles\c() in the \c(0d0)Co-op Control Menu\c()!

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