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It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). | You have to log in to add a translation. | Details | |
It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). You have to log in to edit this translation.
or Cancel
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To change colors, select the \c(0d0)Color Brush\c() on the left. | You have to log in to add a translation. | Details | |
To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to edit this translation.
or Cancel
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Transforming Blocks | You have to log in to add a translation. | Details | |
Transforming Blocks You have to log in to edit this translation.
or Cancel
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
or Cancel
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Changing Colors | You have to log in to add a translation. | Details | |
Changing Colors You have to log in to edit this translation.
or Cancel
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If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. | You have to log in to add a translation. | Details | |
If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. You have to log in to edit this translation.
or Cancel
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Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
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Anchor Blocks | You have to log in to add a translation. | Details | |
Anchor Blocks You have to log in to edit this translation.
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() | You have to log in to add a translation. | Details | |
\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to edit this translation.
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to edit this translation.
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
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