Avorion Translation Server

Translation of Avorion: French

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Prio Original string Translation
Amount of money gained by selling products. Somme d'argent gagnée en vendant des produits. Details

Amount of money gained by selling products.

Somme d'argent gagnée en vendant des produits.

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Meta

Status:
current
Date added:
2019-11-28 11:42:39 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
More links:
or Cancel
Money gained Argent gagné Details

Money gained

Argent gagné

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Meta

Status:
current
Date added:
2019-11-28 11:42:56 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
More links:
or Cancel
Money spent Argent dépensé Details

Money spent

Argent dépensé

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Meta

Status:
current
Date added:
2019-11-28 11:43:44 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
More links:
or Cancel
${c}${money} ${c}${money} Details

${c}${money}

${c}${money}

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Meta

Status:
current
Date added:
2019-11-28 11:44:22 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
More links:
or Cancel
¢/3h ¢/3h Details

¢/3h

¢/3h

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Meta

Status:
current
Date added:
2019-11-28 11:59:26 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
Priority of the original:
normal
More links:
or Cancel
¢%s ¢%s Details

¢%s

¢%s

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Meta

Status:
current
Date added:
2019-11-28 11:59:37 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/CrewBar.cpp:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
  • ./Client/ClientUI/TooltipRenderer.cpp:
  • ./data/scripts/entity/merchants/travelhub.lua:
  • ./data/scripts/lib/tradingmanager.lua:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
More links:
or Cancel
¢ --- ¢ --- Details

¢ ---

¢ ---

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Meta

Status:
current
Date added:
2019-11-28 11:59:43 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
Priority of the original:
normal
More links:
or Cancel
Difficulty Warning Avertissement de difficulté Details

Difficulty Warning

Avertissement de difficulté

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Meta

Status:
current
Date added:
2019-11-28 12:00:06 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Changing to %s difficulty: If you change down to this, you won't be able go back up to Hardcore or Insane! Changer la difficulté à %s : Si vous faites cela, vous ne pourrez pas revenir à la difficulté Hardcore ou Insane! Details

Changing to %s difficulty: If you change down to this, you won't be able go back up to Hardcore or Insane!

Changer la difficulté à %s : Si vous faites cela, vous ne pourrez pas revenir à la difficulté Hardcore ou Insane!

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2019-11-28 12:02:12 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Changing to %s difficulty: If you want to switch back to Expert or any lower difficulty later, you won't be able go back up to Hardcore or Insane! Changer la difficulté à %s : Si vous voulez revenir plus tard à la difficulté Expert ou à une difficulté inférieure, vous ne pourrez pas revenir à Hardcore ou Insane! Details

Changing to %s difficulty: If you want to switch back to Expert or any lower difficulty later, you won't be able go back up to Hardcore or Insane!

Changer la difficulté à %s : Si vous voulez revenir plus tard à la difficulté Expert ou à une difficulté inférieure, vous ne pourrez pas revenir à Hardcore ou Insane!

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2019-11-28 12:03:50 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
You don't have to do this, really. Tu n'as pas à faire ça, vraiment. Details

You don't have to do this, really.

Tu n'as pas à faire ça, vraiment.

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Meta

Status:
current
Date added:
2019-11-28 13:13:14 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Hardcore mode for hardcore players who like to get hurt. Mode Hardcore pour les joueurs hardcore qui aiment se faire mal. Details

Hardcore mode for hardcore players who like to get hurt.

Mode Hardcore pour les joueurs hardcore qui aiment se faire mal.

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Meta

Status:
current
Date added:
2019-11-28 13:16:20 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Mean enemies, stupid damage Ennemis méchants, dégâts ridicules Details

Mean enemies, stupid damage

Ennemis méchants, dégâts ridicules

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Meta

Status:
current
Date added:
2019-11-30 14:22:15 GMT
Translated by:
Thooxy
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Perma-Destruction Perma-Destruction Details

Perma-Destruction

Perma-Destruction

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Meta

Status:
current
Date added:
2019-11-28 12:14:40 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Mean enemies, mean damage Ennemis moyens, dégâts moyens Details

Mean enemies, mean damage

Ennemis moyens, dégâts moyens

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Meta

Status:
current
Date added:
2019-11-28 12:15:08 GMT
Translated by:
Esseker
Approved by:
Thooxy
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
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