| Prio | Original string | Translation | — |
|---|---|---|---|
| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| Advanced Building | You have to log in to add a translation. | Details | |
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Advanced Building You have to log in to edit this translation.
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| It is not only possible to save entire ships, you can also save templates made up of only a few blocks. | You have to log in to add a translation. | Details | |
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It is not only possible to save entire ships, you can also save templates made up of only a few blocks. You have to log in to edit this translation.
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| Turret Designs | You have to log in to add a translation. | Details | |
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Turret Designs You have to log in to edit this translation.
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| \c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! | You have to log in to add a translation. | Details | |
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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to edit this translation.
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| Saving Designs | You have to log in to add a translation. | Details | |
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Saving Designs You have to log in to edit this translation.
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| You can even select multiple turret bases and choose a design for all of them. | You have to log in to add a translation. | Details | |
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You can even select multiple turret bases and choose a design for all of them. You have to log in to edit this translation.
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| Replacing Multiple Blocks | You have to log in to add a translation. | Details | |
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Replacing Multiple Blocks You have to log in to edit this translation.
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| If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. | You have to log in to add a translation. | Details | |
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If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to edit this translation.
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| You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. | You have to log in to add a translation. | Details | |
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to edit this translation.
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| You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. | You have to log in to add a translation. | Details | |
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You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to edit this translation.
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| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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| Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
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| Applying Turret Designs | You have to log in to add a translation. | Details | |
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Applying Turret Designs You have to log in to edit this translation.
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