| Prio | Original string | Translation | — |
|---|---|---|---|
| In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
|
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
or Cancel
|
|||
| Saving Designs | You have to log in to add a translation. | Details | |
|
Saving Designs You have to log in to edit this translation.
or Cancel
|
|||
| You can even select multiple turret bases and choose a design for all of them. | You have to log in to add a translation. | Details | |
|
You can even select multiple turret bases and choose a design for all of them. You have to log in to edit this translation.
or Cancel
|
|||
| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
|
The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
or Cancel
|
|||
| To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
|
To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
or Cancel
|
|||
| You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. | You have to log in to add a translation. | Details | |
|
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to edit this translation.
or Cancel
|
|||
| Silhouettes | You have to log in to add a translation. | Details | |
|
Silhouettes You have to log in to edit this translation.
or Cancel
|
|||
| You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | You have to log in to add a translation. | Details | |
|
You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to edit this translation.
or Cancel
|
|||
| You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. | You have to log in to add a translation. | Details | |
|
You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to edit this translation.
or Cancel
|
|||
| Ship Internals | You have to log in to add a translation. | Details | |
|
Ship Internals You have to log in to edit this translation.
or Cancel
|
|||
| Ship Stats | You have to log in to add a translation. | Details | |
|
Ship Stats You have to log in to edit this translation.
or Cancel
|
|||
| You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | You have to log in to add a translation. | Details | |
|
You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to edit this translation.
or Cancel
|
|||
| They must have built their ships somehow... | You have to log in to add a translation. | Details | |
|
They must have built their ships somehow... You have to log in to edit this translation.
or Cancel
|
|||
| Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
|
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
or Cancel
|
|||
| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | You have to log in to add a translation. | Details | |
|
To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to edit this translation.
or Cancel
|
|||
Export as