| Prio | Original string | Translation | — |
|---|---|---|---|
| Force Gun | You have to log in to add a translation. | Details | |
|
Force Gun You have to log in to edit this translation.
or Cancel
|
|||
| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
|
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
|
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
or Cancel
|
|||
| Tesla Gun | You have to log in to add a translation. | Details | |
|
Tesla Gun You have to log in to edit this translation.
or Cancel
|
|||
| It does electrical damage and is very ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
|
It does electrical damage and is very ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. | You have to log in to add a translation. | Details | |
|
Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to edit this translation.
or Cancel
|
|||
| Anti Fighter | You have to log in to add a translation. | Details | |
|
Anti Fighter You have to log in to edit this translation.
or Cancel
|
|||
| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
|
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
or Cancel
|
|||
| Pulse Cannon | You have to log in to add a translation. | Details | |
|
Pulse Cannon You have to log in to edit this translation.
or Cancel
|
|||
| Lighting Gun | You have to log in to add a translation. | Details | |
|
Lighting Gun You have to log in to edit this translation.
or Cancel
|
|||
| It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
|
It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
or Cancel
|
|||
| However, it has a rather slow firing-rate and tends to overheat. | You have to log in to add a translation. | Details | |
|
However, it has a rather slow firing-rate and tends to overheat. You have to log in to edit this translation.
or Cancel
|
|||
| It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). | You have to log in to add a translation. | Details | |
|
It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). You have to log in to edit this translation.
or Cancel
|
|||
Export as