| Prio | Original string | Translation | — |
|---|---|---|---|
| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
or Cancel
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| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
or Cancel
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
or Cancel
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| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
or Cancel
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| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
or Cancel
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| If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. | You have to log in to add a translation. | Details | |
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If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. You have to log in to edit this translation.
or Cancel
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| For a fee, you can have the container opened there. | You have to log in to add a translation. | Details | |
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For a fee, you can have the container opened there. You have to log in to edit this translation.
or Cancel
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| You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c(). | You have to log in to add a translation. | Details | |
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You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c(). You have to log in to edit this translation.
or Cancel
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| While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
or Cancel
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| Many of them contain treasures, and it is definitely worth it to try to open them. | You have to log in to add a translation. | Details | |
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Many of them contain treasures, and it is definitely worth it to try to open them. You have to log in to edit this translation.
or Cancel
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| Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. | You have to log in to add a translation. | Details | |
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Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. You have to log in to edit this translation.
or Cancel
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
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| Depending on the type of laser they'll yield refined materials (\c(0d0)Refining Lasers\c()) or scrap metals (\c(0d0)R-Salvaging Lasers\c()). | You have to log in to add a translation. | Details | |
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Depending on the type of laser they'll yield refined materials (\c(0d0)Refining Lasers\c()) or scrap metals (\c(0d0)R-Salvaging Lasers\c()). You have to log in to edit this translation.
or Cancel
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| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
or Cancel
|
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| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
or Cancel
|
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