| Prio | Original string | Translation | — |
|---|---|---|---|
| Torpedo Ship | You have to log in to add a translation. | Details | |
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Torpedo Ship You have to log in to edit this translation.
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| Anti-Shield Ship | You have to log in to add a translation. | Details | |
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Anti-Shield Ship You have to log in to edit this translation.
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| Anti-Fighter Ship | You have to log in to add a translation. | Details | |
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Anti-Fighter Ship You have to log in to edit this translation.
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| Persecutor | You have to log in to add a translation. | Details | |
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Persecutor You have to log in to edit this translation.
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| Artillery Ship | You have to log in to add a translation. | Details | |
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Artillery Ship You have to log in to edit this translation.
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| Advanced Military Ship | You have to log in to add a translation. | Details | |
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Advanced Military Ship You have to log in to edit this translation.
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| Military Ship | You have to log in to add a translation. | Details | |
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Military Ship You have to log in to edit this translation.
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| Civil Ship | You have to log in to add a translation. | Details | |
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Civil Ship You have to log in to edit this translation.
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| Symbols | You have to log in to add a translation. | Details | |
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Symbols You have to log in to edit this translation.
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| But very often the containers are equipped with an alarm, and the owners of the containers are not far away. | You have to log in to add a translation. | Details | |
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But very often the containers are equipped with an alarm, and the owners of the containers are not far away. You have to log in to edit this translation.
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| The tooltip shows all traits of a turret. | You have to log in to add a translation. | Details | |
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The tooltip shows all traits of a turret. You have to log in to edit this translation.
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| These turrets can be set to attack a target, always attack, defend or to be controlled by the player. | You have to log in to add a translation. | Details | |
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to edit this translation.
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| Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. | You have to log in to add a translation. | Details | |
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to edit this translation.
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| If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. | You have to log in to add a translation. | Details | |
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If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. You have to log in to edit this translation.
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| Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. | You have to log in to add a translation. | Details | |
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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to edit this translation.
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