Avorion Translation Server

Translation of Avorion: Spanish

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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to add a translation. Details

If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to add a translation. Details

You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more.

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While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. You have to log in to add a translation. Details

While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block.

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While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. You have to log in to add a translation. Details

While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to add a translation. Details

If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs!

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In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. You have to log in to add a translation. Details

In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship.

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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to add a translation. Details

You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c().

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Every ship only has a certain number of turret slots. You have to log in to add a translation. Details

Every ship only has a certain number of turret slots.

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All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret. You have to log in to add a translation. Details

All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret.

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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to add a translation. Details

The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports.

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Camera You have to log in to add a translation. Details

Camera

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They must have built their ships somehow... You have to log in to add a translation. Details

They must have built their ships somehow...

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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to add a translation. Details

Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area.

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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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