Avorion Translation Server

Translation of Avorion: Spanish

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This requires quite good relations to that faction though. You have to log in to add a translation. Details

This requires quite good relations to that faction though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to add a translation. Details

One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to add a translation. Details

If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs!

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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

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In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. You have to log in to add a translation. Details

In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship.

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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to add a translation. Details

The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports.

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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to add a translation. Details

In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper.

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They must have built their ships somehow... You have to log in to add a translation. Details

They must have built their ships somehow...

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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to add a translation. Details

Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area.

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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to add a translation. Details

You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more.

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This requires quite good relations to that faction though. You have to log in to add a translation. Details

This requires quite good relations to that faction though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to add a translation. Details

One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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