Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Transport capacity is already at maximum. You have to log in to add a translation. Details

Transport capacity is already at maximum.

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  • ./data/scripts/entity/merchants/factory.lua:
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${volume}vol/${seconds}s You have to log in to add a translation. Details

${volume}vol/${seconds}s

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  • ./data/scripts/entity/merchants/factory.lua:
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Upgrade to allow up to ${volume} transported volume per shuttle every ${seconds} seconds. You have to log in to add a translation. Details

Upgrade to allow up to ${volume} transported volume per shuttle every ${seconds} seconds.

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  • ./data/scripts/entity/merchants/factory.lua:
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Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee. You have to log in to add a translation. Details

Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment. You have to log in to add a translation. Details

\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Shuttles transport a certain amount of volume (but always at least 1 good) per every few seconds to other stations. You have to log in to add a translation. Details

Shuttles transport a certain amount of volume (but always at least 1 good) per every few seconds to other stations.

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References:
  • ./data/scripts/entity/merchants/factory.lua:
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Mark All Below You have to log in to add a translation. Details

Mark All Below

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  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Unmark All Below You have to log in to add a translation. Details

Unmark All Below

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  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Unmark All Above You have to log in to add a translation. Details

Unmark All Above

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  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Mark as Trash You have to log in to add a translation. Details

Mark as Trash

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  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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To unravel the mysteries of the rifts, look out for \c(3ff)Rift Research Stations\c() near rifts. The scientists there can transport you into the rift with their \c(3ff)Teleporter\c() device. But be careful and well prepared, rifts are a dangerous place! You have to log in to add a translation. Details

To unravel the mysteries of the rifts, look out for \c(3ff)Rift Research Stations\c() near rifts. The scientists there can transport you into the rift with their \c(3ff)Teleporter\c() device. But be careful and well prepared, rifts are a dangerous place!

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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Marker Buoy You have to log in to add a translation. Details

Marker Buoy

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  • ./data/scripts/entity/markerbuoy.lua:
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Buoy online. You have to log in to add a translation. Details

Buoy online.

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  • ./data/scripts/entity/markerbuoy.lua:
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Your craft %s needs a captain to continue salvaging. You have to log in to add a translation. Details

Your craft %s needs a captain to continue salvaging.

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  • ./data/scripts/entity/ai/salvage.lua:
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Your craft %s needs a captain to continue mining. You have to log in to add a translation. Details

Your craft %s needs a captain to continue mining.

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  • ./data/scripts/entity/ai/mine.lua:
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