Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Ship lost! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship lost! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
Priority of the original:
normal
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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
Priority of the original:
normal
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Reconstruction Site Bonuses: - Tow ships from anywhere in the galaxy - Repair & Tow for free - Switch to this sector from the Galaxy Map You have to log in to add a translation. Details

Reconstruction Site Bonuses: - Tow ships from anywhere in the galaxy - Repair & Tow for free - Switch to this sector from the Galaxy Map

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/repairdock.lua:
Priority of the original:
normal
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The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too. You have to log in to add a translation. Details

The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Slow Rift Background Flashes You have to log in to add a translation. Details

Slow Rift Background Flashes

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
Priority of the original:
normal
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[Dev] Reset Steam Achievements You have to log in to add a translation. Details

[Dev] Reset Steam Achievements

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
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Mark as Trash... You have to log in to add a translation. Details

Mark as Trash...

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
Priority of the original:
normal
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Mission Items First You have to log in to add a translation. Details

Mission Items First

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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normal
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Show Details You have to log in to add a translation. Details

Show Details

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TrackedMissionsDisplayer.cpp:
Priority of the original:
normal
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Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode! You have to log in to add a translation. Details

Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
Priority of the original:
normal
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¢ You have to log in to add a translation. Details

¢

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/repairdock.lua:
Priority of the original:
normal
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${amount} ${good} Rich Ore: Yield x4 You have to log in to add a translation. Details

${amount} ${good} Rich Ore: Yield x4

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/refinery.lua:
Priority of the original:
normal
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ORES & SCRAP You have to log in to add a translation. Details

ORES & SCRAP

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/refinery.lua:
Priority of the original:
normal
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You must own the Into The Rift DLC to build this fighter. You have to log in to add a translation. Details

You must own the Into The Rift DLC to build this fighter.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/fighterfactory.lua:
Priority of the original:
normal
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