Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Are you ready to salvage the data from the old stations? You have to log in to add a translation. Details

Are you ready to salvage the data from the old stations?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way. You have to log in to add a translation. Details

I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment. You have to log in to add a translation. Details

\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c(). You have to log in to add a translation. Details

You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c().

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Scientist Captain Class of a female captain You have to log in to add a translation. Details

Scientist

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untranslated
Context:
Captain Class of a female captain
References:
  • ./data/scripts/lib/captainutility.lua:
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normal
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Scientist Captain Class of a male captain You have to log in to add a translation. Details

Scientist

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untranslated
Context:
Captain Class of a male captain
References:
  • ./data/scripts/lib/captainutility.lua:
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normal
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Permanent You have to log in to add a translation. Details

Permanent

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Status:
untranslated
References:
  • ./data/scripts/items/renamingbeaconspawner.lua:
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Too many marker buoys. You have to log in to add a translation. Details

Too many marker buoys.

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untranslated
References:
  • ./data/scripts/items/markerbuoyspawner.lua:
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Marks a location in the sector. You have to log in to add a translation. Details

Marks a location in the sector.

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untranslated
References:
  • ./data/scripts/items/markerbuoyspawner.lua:
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In-Sector Marker Buoy You have to log in to add a translation. Details

In-Sector Marker Buoy

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References:
  • ./data/scripts/items/markerbuoyspawner.lua:
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Reconstructed by %1%. You have to log in to add a translation. Details

Reconstructed by %1%.

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References:
  • ./data/scripts/items/coopreconstructionkit.lua:
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Reconstructed %1% of %2%. You have to log in to add a translation. Details

Reconstructed %1% of %2%.

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References:
  • ./data/scripts/items/coopreconstructionkit.lua:
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No wreckage found. You have to log in to add a translation. Details

No wreckage found.

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References:
  • ./data/scripts/items/coopreconstructionkit.lua:
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Prioritizes other players You have to log in to add a translation. Details

Prioritizes other players

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References:
  • ./data/scripts/items/coopreconstructionkit.lua:
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